Home → 2006/10/20, 20h00
Chat 2.0 goes Enterprise
I just read this from Mark Evans:
Instead of watching streaming video, he attended the conference in Second Life where he was able to chat with other people attending the same virtual event. [...] Now, this kind of activity, which be described as Chat 2.0,
Maybe I'll try this some day in my first-life, job, where I must interact daily with remote teams from other parts of the worlds. This is far more fun idea than what the enterprise solutions offered in the preceding century (i.e. groove networks)
Imagine a daily technical meeting in Bora Bora...
Back in 1998, driving back from USA , during a clear Fall night, full of aurora borealis, I discussed with a friend the fantasy of a virtual world where you define your character that could live on its own, with APIs that players could use to write their own content and actions. I thought back then that this was a cool idea, but it already existed, possibly up to 15 years before in true geeks circles, as text-based applications.
Some 8 years later, this has gone mainstream. On radio yesterday, someone said that American Apparel is using Second Life to test new products. The company offers its ideas for new clothing designs on Second life to test the public reaction. Put The Enterprise (with a big "T" and big "E") in the picture and all of this will really really be big.